


That said, the history of the later stages of the Italian Wars is characterised by the marked reluctance of the protagonists to commit to a field battle in fact, no significant engagement occurs until Ceresole in 1546. Again, to simulate these factors would entail more special rules and a great deal of research.

These weapons, could be used either as part of a caracole formation or discharged at point blank range against infantry to create gaps in the line.

Additionally, from 1543, the Man at Arms began to discard the lance in favour of the new wheel lock pistol. The astute reader may well comment that the Italian Wars did not formally end until the treaty of Cậteau-Cambiesis in 1559, when France formally surrendered her claims to Milan and Naples so why then do the lists end in 1534? The simple answer is that 1534 saw the emergence of the Spanish Tercio I remain dubious that the WAB game mechanism can accurately model this formation. This has meant that the development of the in period flavour rules has been something of a challenge, but hopefully, the rules strike the right balance to make them interesting and varied. The first major battle, Fornovo, with its cavalry charges, was in many respects a typical Medieval battle, but Ravenna in 1512, showed a whole new set of tactics mobile artillery, artillery enfilades, assaults on an entrenched position and the use of an experimental gun wagon. Now, it should be appreciated that during this period, tactics were in a state of flux, with new developments arising. The development of these lists has so far entailed nearly a year of research and playtesting.Īdmittedly, this has entailed a certain degree of educated speculation, given that much of the source literature is not available in English (if I had only learned Italian and French). What you are holding in your hands is a set of army lists, in period flavour rules and a brief guide to a fascinating period in history, which, sadly is badly documented in English.
